Jockney
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- Jan 17, 2015
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- Fred Onyedinma
See I felt the opposite, the thing that kept me playing New Vegas was the story and how it felt like your characters decisions and allegiances truly mattered in the story and the way the world was built. Fallout 3 to me at least, felt like I was taking two narrow linear paths which was just good vs evil in Brotherhood vs Enclave in how they presented it.Fallout New Vegas felt like an expansion pack and while it is narratively complex, I don't think that complexity elevated its themes or story: it was all very bloated and self-indulgent, while Fallout 3 was tight and holistic. Sometimes less is more, and I'd hope that FO4 has more focus than NV.
I might need to calm down and I'm pretty sure I'd pillory any fucker for overhyping a cinematic trailer for a series I wasn't overly fond of BUT THAT TRAILER WAS THE FUCKING BOG'S DOLLOCKS.
Shanty town Boston with noir vibes, airships, Vault 111, Brotherhood mech, the flashback framing device and dem. textures. doe.
I really hope the juxtaposition of Day Zero Boston and post-apocalyptic Boton isn't just to put the themes of this instalment in a relatable framework and we get to experience the heyday of the universe's retro-futurism in actual gameplay.
Mate, I share your excitment and all, but you're missing the most important part. The pet doggy. I shall call him Leonard.
YOU'RE POOR COMPARED TO F(O)3.
(I really liked NV)